Talk:Hellraiser (Unreleased 1990 Video Game)/@comment-33428972-20171020225822

No, this story makes no sense...

"The game was developed using an improved version of the  Wolfenstein 3D  engine."

" Lawton was aware that the NES couldn’t handle the engine"

Yeah, obviously there is no way the NES could handle the  Wolfenstein 3D engine - but that is not the main problem with this article. You see the Hellraiser game was set to be released in 1990 using the Wolfenstein 3D engine. But Wolfenstein 3D wasn't released until 1992. So how could they have been using a game engine that did not yet exist... never mind an improved version of it?

"It was a 45 degree down angle view, with a maze of stone and walls and pits”.

Now that makes more sense, an isometric viewpoint and not a FPS style game using a game engine that didnlt exist.