Tomb Raider: Angel Of Darkness (Deleted Content)

After the release of Tomb Raider Chronicles, Core Design's final Tomb Raider game for the original Playstation, Eidos was more than eager to produce a new game for the next Playstation. Core wanted their next game to be a darker story for Lara Croft and had the story planned since 2000, at the earliest. To the displeasure of Eidos, the production had many setbacks as the PS2's hardware was tricky for Core to handle as well as a conflict among the team for which direction they wanted to take the game. Even after more than three years of development, Angel of Darkness was still not ready. To coincide with the release of the next Tomb Raider movie, Eidos forced Core to finish the game by the Summer of 2003 as part of a marketing ploy. The final product resulted in a unfinished story with many plot holes and inconsistances caused by missing content. This resulted in, critically, the worst Tomb Raider installment and mediocre sales. Allegendly, the released game was only half of what Core envisioned.

Cut Content

 * Lara Croft wielding here iconic dual pistols was seen in early trailers
 * Kurtis Trent, the second playable character created for the game, would have his Chirugai Blade as a usable weapon.Tomb Raider Angel of Darkness BETA 2-0
 * Many inventory object, such as a GPS and a Cell Phone. Also included was a magical amulet that would somehow be part of the games strength building mechanic
 * An animation of Lara hiding in a trash bin
 * The Parisian Ghetto level was to be twice as big than the final level
 * An alternative route through the first level
 * Extra room sin the Louvre Catacombs
 * An explanation for how Lara survived the events of Tomb Raider: the Last Revelation. This includes Putai, a North African Shaman that nursed her back to health. Putai was cut from the game yet her character bio was featured on the official website.
 * Tomb Raider Angel of Darkness Beta Tombs scene that explained how Lara knew Karel, the right hand man of the main antagonist and the twist villain of the game.
 * Possibly a scene explaining the fate of Gunderson, a mercenary leader forgotten about by the end of the game.Making of Tomb Raider Angel of Darkness
 * Core had orignially intended for Angel of Darkness to be the start of a new trilogy of games. Due to the its failure, any future Tomb Raider games from Core were cancelled. At the end of the Making Of video featured with the game, Core developers claimed that Angel of Darkness was the first few chapters of a book they wrote. Its plausible to assume that the novel is the story of the planned trilogy.